Supervising Sound Editor


Audio Director

Sound Designer

Owner of Wabi Sabi Sound, Inc





Atlanta, GA

Andrew@WabiSabiSound.com

888-430-7705 ext 1

Wabi Sabi Sound
Awards and Honors





Publications and Articles



Andrew is an independent and award winning supervising sound designer with over 90 film, game and advertising credits. Known for pushing creative and technical boundaries, Andrew works with major and independent studios from all over the world.  

A 17 year veteran, Andrew's feature film work includes creative roles on the Matrix Trilogy, Treasure Planet, Ghost Ship, 13 Ghosts, Swordfish, 8 Mile and Red Planet. While, Andrew's game sound credits include senior or director level creative roles on the Dead Space franchise, Lord of the Rings, Ori and the Blind Forest, Bioshock 2, Spore, S.O.S.  and The Witness.
Andrew is a contract sound designer on the game franchises God of War, Call of Duty, World of Warcraft, Destiny, Left 4 Dead, Team Fortress, Horizon Zero Dawn, Skylanders, Paladins and many more.

Installation and 4D collaborations is also part of Andrew's reptoire with large scale permanent and temporary installs in Atlanta, Georgia and Demascus, Syria.

Film Portfolio



Game Cinematics Portfolio



Game Play Portfolio

Ad Portfolio


Installations, On Camera Features and Art Portfolio


Complete Credits 1998 - 2017
  

Project

Role

Type

Client


2017



Horizon Zero Dawn
Cinematic Sound Design
Game
Gorilla Games/Sony

Nanite Fulcrum
Audio Director/Composer
VR Game
Spiraloid

Unnanounced
Audio Director/Composer
Game
Unannounced

Hajji
Supervising Sound Designer/Mixer
Film
R.H. Productions

2016



Witness
Audio Director/Sound Design
Game
Jonathan Blow

S.O.S Audio Director Game Outpost Games

2015



Ori and The Blind Forest Audio Director/Sound Design Game Moon Studios/Microsoft Game Studios
Stormfall Sound Design Mix Trailer Plarium
Destiny:  The Taken King
Additional Creature Sound Design
Game
Bungie

Nords Sound Design Game Plarium
2014



Total War: Rome II Sound Design Mix Cinematics The Creative Assembly/Sega
Shadow Realms Announce Trailers Sound Design Mix Trailer gNet/Bioware/EA
Cinemacity Sound Design Mix Installation Standard Vision
Total War: Rome II - Hannibal At the Gates Sound Design Mix Trailer The Creative Assembly/Sega
Spartan Announce Trailer Sound Design Mix Trailer Plarium
GitHub OctoCat Announce Trailer Sound Design Mix Trailer Github
Spartan Sound Design Mix Game Plarium
Voices Sound Design and Install Sound/Photo Install Collaboration Photographer Dustin Chambers
2013



Total Domination - Teaser Sound Design Mix Trailer Plarium
Total Domination - Trailer Sound Design Mix Trailer Plarium
Lazy Boyz Supervising Sound Editor/Rerecording Mixer Film Booya Productions
Soldiers, Inc. Sound Design Audio Direction Social Game Plarium
Mulberry Supervising Sound Editor/Rerecording mixer Film R.H. Norman
Dead Space 3 Sound Design and Cinematics Multi-platform Game Visceral /Electronic Arts
2012



World of Warcraft: Mists of Pandaria Creature Sound Design PC Game Blizzard Entertainment
Dead Space 3: Gamescom Sound Design and Mix Trailer gNet /Electronic Arts
Chefville Theme Music Social Game Zynga
Flower Defense Theme Music and Sound Design Android Game Integralis Software
Dead Space 3: Two Ways to Play Sound Design and Mix Multi-platform Game gNet /Electronic Arts
2011



Call of Duty: Modern Warfare 3 Cinematic Sound Design and Mix Multi-platform Game Sledgehammer/Activision
Warp! Creature Sound Design and Cinematics Multi-platform Game Trap Door /EA
Dead Space 2 Creature Sound Design Multi-platform Game Visceral /Electronic Arts
Kingdoms of Amular: Reckoning Sound Design Trailer G-net
The Darkness II Teaser Trailer Sound Design and Mix Trailer G-net
Farmville Music, Effects, and UI Sound Design Social Game Zynga
NBA Legend Sound Design Social Game Lionside
Farmville: Winter Wonderland Theme Music Social Game Zynga
Farmville: Autumn Sea Side Theme Music Social Game Zynga
2010



Skylanders: Spyro's Adventures Creature, Effects and UI Sound Design Multi-platform Game Activision
God of War: Ghost of Sparta Cinematic Sound Design and Mix Multi-platform Game Sony
Bioshock 2: Minerva's Den DLC Level Sound Design/Cinematics Multi-platform Game 2k Games
Spada Sound Design Voice Acting Mix Corporate Branding SanBox
ilectric Football Sound Design and Audio Direction iOS Steamroller Studios
Eucerin Frontline
TV AD

PrEP Theme Music
Cyclogram
2009



Left 4 Dead 2 Intro Sound Design and Mix Multi-platform Game Valve, Inc.
Dante's Inferno Sound Design/Mix Cinematics Multi-platform Game Electronic Arts
Bioshock 2 Level Sound Design/Implementation Multi-platform Game 2k Games
Dante's Inferno E3 (Trailer) Sound Design/Mix Trailer Electronic Arts
Team Fortress: Meet the Spy Cinematic Sound Design/Mix Animation Valve, Inc.
Jurassic Hunter Cinematic Sound Design Multi-platform Game Technicolor
Andrew Lackey Personal Credits



2008



Spore (VG) Senior Sound Designer Multi-platform Game Maxis/Electronic Arts
Dead Space (VG) Senior Sound Designer Multi-platform Game Electronic Arts
Dead Space: DownFall Additional Sound Design Animation Electronic Arts
Spore Creature Creator Sound Design Multi-platform Game Maxis/Electronic Arts
2006



The Godfather (VG) Sound Effects Designer Multi-platform Game Electronic Arts
James Bond: From Russia With Love(VG) Senior Sound Designer Multi-platform Game Electronic Arts
2004



Lord of the Rings: The Third Age (Trailer)
Trailer

Lord of the Rings: The Third Age (VG) Senior Sound Designer Multi-platform Game Electronic Arts
Spartan Foley Editor Feature Film Warner Bros.
Ella Enchanted Sound Effects Editor Feature Film Miramax
2003



The Matrix Revolutions Sound Effects Designer Feature Film Warner Bros.
Gothika Sound Effects Designer Feature Film Warner Bros.
Samsung Matrix Phones Sound Effects Designer TV AD Warner Bros
The Matrix Reloaded Sound Effects Designer Feature Film Warner Bros.
The Anamatrix Supervising Foley Editor Animation Warner Bros.
Final Flight of the Osiris: The Animatrix Sound Effects Designer Animation Warner Bros.
Enter The Matrix (VG) Sound Effects Editor Multi-platform Game Shiny Entertainment / Atari
Tom Clancy's Rainbow Six 3: Raven Shield Sound Designer Game Ubisoft
2002



Treasure Planet Supervising Foley Editor/Sound Effects Editor Animation Disney
They Additional Sound Effects Design Feature Film Miramax
8 Mile Supervising Foley Editor Feature Film Universal Pictures
Ghost Ship Sound Effects Designer Feature Film Warner Bros.
Reign of Fire (Trailer) Sound Effect Designer Trailer Danetracks/Touchstone Pictures
Signs (Trailer) Sound Effects Editors Trailer Danetracks/Touchstone Pictures
Windtalkers (Trailer) Sound Effects Editor Trailer Danetracks/MGM
Newton (TV Pilot) Supervising Sound Editor TV Drama Danetracks/NBC
Nike Boing Stampede Sound Effects Designer TV AD Danetracks/Nike
Nike Shox Sound Effects Designer TV AD Danetracks/Nike
2001



13 Ghosts Supervising Foley Editor Feature Film Warner Bros.
Migration Of Clouds Supervising Sound Editor/Rerecording Mixer Feature Film Showerhead Pictures
Swordfish Sound Effects Editor/Designer Feature Film Warner Bros.
Exit Wounds Supervising Foley Editor Feature Film Warner Bros.
Lobo Flash Animation Series Sound Designer


Antitrust Supervising Foley Editor Feature Film MGM
2000



Red Planet Sound Effects Designer Feature Film Warner Bros.
Unbreakable (Trailer) Sound Effects Editor Trailer Danetracks/Touchstone Pictures
Tachyon: The Fringe Cinematic Sound Designer Game Danetracks/Novalogic
Looking for an Echo Supervising Foley Editor Feature Film Danetracks/Regent
1999



Go Supervising Foley Editor Feature Film Danetracks/Sony
The Matrix Assistant Sound Editor Feature Film Danetracks/Warner Bros.
The Crossing (TV-MOV) Supervising Foley Editor TV Drama Danetracks/A&E Network
Perilli Tires - Stampede Sound Effects Designer, Field Recordist TV AD Danetracks/Perilli Tires




Panels and Lectures


2016 GDC: Sonic Polish Through Global Development: Ori and the Blind Forest
2015 SEIGE CON: Ori and the Blind Forest Post Mortem
2014 AES Atlanta: Intro to Game Audio Workshop

2013 SiegeCon:  Creature Sound Design Tips and Tricks
2013 American Intercontinental University:  Trailer Design and Mixing
2013 American Intercontinental University:  Trailer Design and Mixing
2010 AES Middle Tennessee State University:  Film and Game Post Careers
2007 GDC:  Sound Design Round Table for Surround Sound in games.
2006 AES:  James Bond: From Russia with Love - A look at the audio production.

Honors & Awards


2016 - GANG - Audio of the Year - Ori and the Blind Forest - Winner
2016 - GANG - Best Mix - Ori and the Blind Forest - Winner (tie)
2016 - Developer's Choice Awards - Best Sound - Ori and the Blind Forest - Nominee
2016 - AIAS DICE Awards - Best Sound - Ori and the Blind Forest - Nominee
2016 - ADDY - Sound Design - Alien Vs. Predator - Gold Spike - Winner
2015 - Golden Joystick - Best Audio - Ori and the Blind Forest - Winner

2015 - MASA - Best Sound Design - Ori and the Blind Forest - Nominee
2015 - MASA - Best Sound Design - YOU’VE BEEN CHOSEN - Ad campaign - Nominee
2014 - ADDY - Best Sound Design - YOU’VE BEEN CHOSEN - Ad campaign - Silver Winner
2011 - GANG - Best Handheld Audio - God of War Ghost Of Sparta Cinematic- Nominee
2010 - GANG - Best Cinematic Audio - Left 4 Dead 2 - Nominee

2010 - GANG - Best Article - Surviving the Crunch: Being Health Sound Designers - Nominee
2009 - GANG - Audio of the Year Dead Space - Winner
2009 - GANG - Best Sound Design - Dead Space - Winner
2009 - AIAS - Best Sound Design - Dead Space - Winner
2009 - BAFTA - Best Sound Video Game - Dead Space - Winner
2009 - GDC - Developer’s Choice Award- Best Sound - Dead Space - Winner
2009 - GANG - Audio of the Year - Lord of the Rings - Nominee
2004 - Golden Reel - Best Sound Feature - Matrix: Reloaded - Nominee
2002 - Golden Reel - Best Sound Animated Feature - Winner
2000 - Emmy - Best Sound Editing - The Crossing - Nominee